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 BAKUGAN: NEW VESTROIA CARD LIST

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Masquerade_Darkon
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Masquerade_Darkon


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BAKUGAN: NEW VESTROIA CARD LIST Empty
PostSubject: BAKUGAN: NEW VESTROIA CARD LIST   BAKUGAN: NEW VESTROIA CARD LIST I_icon_minitimeSun Apr 19, 2009 9:54 pm

Gate Cards

x3 SubTerra Reactor: +100, or 400 Gs for SubTerra bakugan.
x3 Pyrus Reactor: +100, 150, or 200 Gs for Pyrus bakugan.
x3 Haos Reactor: +100, or 200 Gs for Haos bakugan.
x3 Ventus Reactor: +200, or +300 Gs for Ventus bakugan.
x3 Darkus Reactor: +50, 100, 200, or 300 Gs for Darkus bakugan.
x3 Aquos Reactor: +100, or 300 Gs for Aquos bakugan.
x1 Darkus Ultimate: Only available at the Ves Palace forum. If you have a Neo Dragonoid on the battlefield, this Gate card allows you to throw in your Dark Hound Bakugan Trap into the battle if it matches the attribute of that Neo Dragonoid. If you have a Cyborg Helios on the battlefield, this Gate card allows you to throw in your Foxbat Bakugan into the battle if it matches the attribute of that Cyborg Helios. This card cannot be negated under any circumstances. This card does NOT count as one of your Card Chances.
x1 Land Pressure: Only available once, every two brawls. Decreases your opponent's total by 200 Gs for each bakugan they have on this Gate card.
x1 Devour (Attribute): Call out an attribute, and drain all power from the Bakugan currently on the battlefield that corresponds to the attribute chosen.
x1 Active Ghost: Automatically destroys your opponent's bakugan on this Gate Card, while leaving your own unharmed.
x1 Silent Land: Neutralizes all your opponent's active Ability cards and renders the opponent's future actions immobile for this round.
x2 Changeling Force: Reverses all of your opponent's active Abilities on themselves. Special and Fusion Abilities are excluded from this effect.
x2 Elevant Merge: Transfers 400 Gs from your opponent's bakugan to yours.

Ability Cards

x2 Skid Roll-Off: Allows your Nemus to protect itself from your opponent's attacks.

x3 Shining Force: Increases your Nemus bakugan by 200 Gs. (EFFECT UNOFFICIAL)

x3 Maximum Quasar: Increases your Helios' power level by 300 Gs. (EFFECT UNOFFICIAL)

x3 Burning Dragon: Increases your Neo Dragonoid bakugan by 200 Gs.

x3 Power Winder: Increases your Wilda's power level by 200 Gs.

x3 Gun Lock: Allows your Wilda to decrease your opponent's power level by 200 Gs.

x3 Typhoon Chase: Increases your Atmos' power level by 100 Gs.

x3 Burst Shield: Transfers 200 Gs from your opponent's bakugan to your Neo Dragonoid.

x2 Darkus Driver: Increases your Darkus Percival's power level by 200 Gs.

x3 Tri-Gunner: Increases your Percival's power level by 300 Gs.

x2 Night Explorer: Allows Percival to decrease your opponent's bakugan by 300 Gs.

x2 Mirror Window: Allows your Rafflesian to prevent your opponent's standing bakugan from using Ability cards. Special and Fusion Abilities are excluded from this effect. Subtract your opponent's current bakugan by 50 Gs for each attempt it makes to cancel this Ability.

x3 Breeding Shadows: Allows you to shoot in an Anchorsaur or Hammersaur onto either your Anchorsaur or Hammersaur's card and combine power levels.

x1 Magnerius: Allows your Anchorsaur to negate the effect of your opponent's active Ability or Special Ability card.

x3 Crush Hurricane: Transfers 100 Gs from your opponent's bakugan to Anchorsaur/Hammersaur.

x2 Glow Blow-Off: Increases your Rafflesian by 200 Gs.

x3 Raven Lore: Transfers 100 Gs from your opponent's bakugan to your Nemus.

x2 Vermilion Jet-black: Allows your Atchebee to decrease your opponent's power level by 300 Gs.

x2 Wing Mercury: Increases your Ventus bakugan by 200 Gs.

x3 Power Merge: Transfers 100 Gs from your opponent's bakugan to yours for each one of your bakugan standing in this battle.

x2 Twin Back: Returns and doubles any power lost from your bakugan this turn.

x3 Moon Rainbow: Darkus Ability. Transfers 200 Gs from your opponent's bakugan to your Elfin.

x2 Octo-Whip: Aquos Ability. Allows your Tripod Theta to prevent your opponent from using any more of his/her Abilities this turn. Special and Fusion Abilities are excluded from this effect.

x3 General Quasar: Increases your Helios' power level by 200 Gs.

x1 Void Stream: Only available once, every other brawl. Allows your Helios to decrease your opponent's power level by 400 Gs.

x3 Phi Blow: Transfers 200 Gs from your opponent's bakugan to your Primo Vulcan.

x3 Fire Tornado: Transfers 100 Gs from your opponent's bakugan to your Pyrus bakugan.

x2 Heavy Aegis: Absorbs your opponent's previous Ability cards into your Primo Vulcan and decreases your opponent's bakugan by 200 Gs. Special and Fusion Abilities are excluded from this effect.

x3 Titan Knuckles: Transfers 200 Gs from your opponent's bakugan to your Primo Vulcan.

x3 Satellite Boost: Raises the boost of the "Burning Dragon" card by 50%.

x3 Ray Drill: Increases Hexados' power level by 200 Gs.

x2 Reflection Boost: Allows your Scorpion to reverse your opponent's Ability card and decrease the opponent's bakugan by 100 Gs. Special and Fusion Abilities are excluded from this effect.

x2 Burning Tornado: Transfers 200 Gs from your opponent's bakugan to your Neo Dragonoid.

x3 Drill Impact: Transfers 200 Gs from your opponent's bakugan to your Primo Vulcan.

x1 Dual Dragon: Creates an exact duplicate of your Hyper Dragonoid to fight alongside the original and combine G power levels.

x3 Item Core: Increases all Hyper Dragonoids you control on the field by 100 Gs.

x3 Thunder Power - Glimmering Slash: Increases your Hylash's power level by 200 Gs.

x3 Wind Power - Soaring Strike Shot: Increases your Ingram's power level by 200 Gs.

x2 Clawed Thunder Position - Kaganui: Allows your Hylash to neutralize your opponent's Ability cards this turn. Special and Fusion Abilities are excluded from this effect. (EFFECT UNOFFICIAL)

x1 Strike Dragon: Only available once, every three brawls. Works only for Neo Dragonoid if that Neo Dragonoid has a base power of 450 Gs. Transfer 400 Gs from your opponent's bakugan to that Neo Dragonoid.

x3 Spinal Saucer: Increases your Altair's power level by 200 Gs. When used the second time in a brawl, transfer 200 Gs from your opponent's bakugan to Altair's current power level instead.

x3 Volcano Hammer: Transfers 200 Gs from your opponent's bakugan to your Wilda.

x3 Mega Shield: Transfers 200 Gs from your opponent's bakugan to your Altair.

x3 Thunder Fire: Increases your Altair's power level by 200 Gs.

x3 Apollon Head: Increases your Baliton's power level by 200 Gs.

x3 Arian Siva: Increases your Verias' power level by 100 Gs. (EFFECT UNOFFICIAL)

x1 Phoenix Position - Continuous Dance: Increase your Ingram's power level by 200 Gs and decrease the opponent's power level by 300 Gs.

x2 Spark Protection: Allows Anchorsaur to reverse your opponent's Ability. Special and Fusion Abilities are excluded from this effect.

x2 Power Eraser: Allows your Anchorsaur to decrease the opposing bakugan by 300 Gs apiece.

x2 Shadow Echo: Allows your Ingram to decrease the opponent's bakugan by 200 Gs apiece.

x2 Flash Bow: Allows your Haos bakugan to negate your opponent's Ability card. Special and Fusion Abilities are excluded from this effect.

x2 Maniactis Magical: Allows your Brontes to increase by 200 Gs and disable your opponent's Gate and Ability cards this turn. Special and Fusion Abilities are excluded from this effect.

x3 Ghost Cell: Allows your Brontes to decrease the opponent's bakugan by 100 Gs.

x3 Fly Enemy: Increases your Falcon Fly's power level by 200 Gs. (EFFECT UNOFFICIAL)

x3 Aura Cannon: Allows your Meta-Altair to decrease your opponent's power level by 200 Gs. (EFFECT UNOFFICIAL)

x3 Hydrant Cannon: Allows your Meta-Altair to increase its power level by 200 Gs. (EFFECT UNOFFICIAL)

x1 Misty Shadow: Only available once, every other brawl. Allows your Darkus Percival to revert the opponent's bakugan back to its base power level.

x3 Shadow Split: Allows your Ingram to increase its power level by 200 Gs as well as decrease your opponent's bakugan by 100 Gs each.

x3 Darkus Scythe: Darkus Ability. Allows your Brontes to decrease your opponent's bakugan by 200 Gs.

x2 Black Maiden: Allows your Darkus bakugan to neutralize your opponent's Ability card. Special and Fusion Abilities are excluded from this effect.

x1 Darkus Thunder: Increases your Darkus Percival's power level by 300 Gs and decrease your opponent's power level by 200 Gs.

x2 Armored Victory: Allows your Ingram to negate your opponent's Ability card. Special and Fusion Abilities are excluded from this effect.

x2 Thunder Bolt - Torrential Wave: Increases your Ingram's power level by 200 Gs.

x2 Darkus Stream: Allows your Darkus Silfee to decrease your opponent's bakugan by 300 Gs.

x1 Spark Roll-Up: Transfers 300 Gs from your opponent's bakugan to your Nemus.

x1 Thunder Booster: Transfers 300 Gs from your opponent's bakugan to your Altair.

x3 Shower Harpoon: Increases your Wired's power level by 200 Gs.

x2 Haos Bunker: Transfers 200 Gs from your each of your opponent's standing bakugan to your Haos Piercian.

x2 Corona Hole: Allows your Nemus to decrease your opponent's bakugan by 300 Gs.

x2 Tank Bunker: Transfers 200 Gs from your opponent's bakugan to your Piercian.

x1 Shock Cannon: Only available once, every two brawls. Increases your Meta-Altair's power level by 500 Gs. Also, negate the next Ability card your opponent activates that would decrease Meta-Altair's power level. Special and Fusion Abilities are excluded from this effect.

x1 Soliton Defender: Allows your Piercian to reduce your opponent's current power level by half.

x1 Volting Arrow: Allows your Nemus to mimic the last Ability card you just activated. Special and Fusion Abilities are excluded from this effect.

x3 Clay Wall: Transfers 200 Gs from your opponent's bakugan to your Wilda.

x2 Sand Beast: Allows your Wilda to negate your opponent's Ability card. Special and Fusion Abilities are excluded from this effect.

x3 Quick Sand Hole: Allows your Wilda to decrease your opponent's bakugan by 200 Gs.

x3 Land Twist: Allows your Hexados to decrease the opponent's bakugan by 200 Gs.

x2 Molten Rock: Transfers 200 Gs from each of your opponent's standing bakugan to your Wilda.

x2 Clay Roller: Transfers 200 Gs from your opponent's bakugan to your Baliton.

x3 Iron Plate: Allows your Wilda to decrease your opponent's bakugan by 200 Gs.

x2 Die Elude: Allows your Elico to neutralize your opponent's active Ability cards. Special and Fusion Abilities are excluded from this effect.

x2 Myth Ram Judge: Haos Ability. Allows your Elico to decrease your opponent's bakugan by 200 Gs and increase itself by 100 Gs. In addition, prevents your opponent's bakugan from using any of its signature Ability cards. Special and Fusion Abilities are excluded from this effect.

x1 Trick World: Available once, every three brawls. Reduces your opponent's current power level to 100 Gs. (BANNED IN TOURNAMENTS)

x2 Geo Frontier: Allows your Brontes to decrease your opponent's bakugan by 200 Gs and disable your opponent's Ability cards this turn. Special and Fusion Abilities are excluded from this effect.

x2 Cool Snail: Aquos Ability. Allows your Tripod Epsilon to neutralize your opponent's future Ability cards for this turn. Special and Fusion Abilities are excluded from this effect.

x3 Diamond Snail: Haos Ability. Allows your Tripod Epsilon to increase your bakugan's power level by 200 Gs and neutralize your opponent's active Ability cards for this turn. Special and Fusion Abilities are excluded from this effect.

x3 Canyon Snail: SubTerra Ability. Allows your Tripod Epsilon to decrease your opponent's bakugan's power level by 200 Gs.

x2 Shooting Stardust: Transfers 200 Gs from your opponent's bakugan to your Aquos Elfin.

x3 Desert Python: Increases your Dynamo Brontes' power level by 200 Gs.

x2 Desert Marine: SubTerra Ability. Allows your Tripod Epsilon to increase each of your standing bakugan in this battle by 200 Gs.

x3 Gilead Corpse: Increases your Dynamo's power level by 200 Gs.

x2 Chaos Leech Drain: Increases your Alpha Hydranoid's power level by +100 Gs as well as decrease the opponent's bakugan's power level by 200 Gs.

x1 Destroy Vanish: Only available once every three brawls, allows your Alpha Hydranoid to reduce your opponent's bakugan's current power level to 0. (BANNED IN TOURNAMENTS)

x2 Death Trident: Allows your Alpha Hydranoid to decrease your opponent's bakugan's power level by 300 Gs.


x2 Photon Tail: Allows your Hades to decrease your opponent's bakugan's power level by 300 Gs.

x2 Phaser Trident: Allows your Hades to decrease your opponent's bakugan's power level by 300 Gs.

x3 Photon Range: Allows your Fortress to decrease your opponent's bakugan's power level by 200 Gs.

x3 Armored Mega-Dome: Increases your Ingram's power level by 200 Gs.

x3 Double Fangs - Gate Wing Shot: Allows your Ingram to increase your current standing bakugan by 200 Gs apiece.

x3 Photon Mark: Increases your Fortress' power level by 200 Gs.

x1 Nova Spiral: Only available once, every other brawl. Increases your Helios' power level by 200 Gs, as well as decreases your opponent's power level by 400 Gs.

x2 Tornado Barrier: Allows your Neo Dragonoid to negate your opponent's active Ability cards, as well as decrease your opponent's bakugan by 100 Gs.

x1 Nova Defencer: Only available once, every other brawl. Increases your Helios' power level by 200 Gs, as well as decreases your opponent's power level by 400 Gs.

x2 Red Valkyrie: Allows your Metalfencer to increase each of your standing bakugan by 200 Gs.

x2 Neo Balut: Allows your Apollonir to decrease your opponent's bakugan by 400 Gs. Minus 100 Gs subtraction after each time used.

x1 Siam Glow: Only available once every two brawls, allows your Apollonir to reduce your opponent's current power level to 0. (BANNED IN TOURNAMENTS)

x3 Maximum Pyrus: Increases your Pyrus Apollonir's power level by 200 Gs.

x1 De-Spell Roll-Over: Allows your Apollonir to revert all current bakugan on the battlefield's power levels back to their base levels.

x1 Dragon Prowdia: Sacrifice half of your Life Gauge in order to activate this card. Allows your Apollonir to reduce its own power level to 0, and then absorb the power gained by the opponent until his/her bakugan have been drained to their base levels. (BANNED IN TOURNAMENTS)


x2 Jade Ring: Allows your Nemus to reverse your opponent's Ability card. Special and Fusion Abilities are excluded from this effect.

x3 Screw Blow: Transfers 200 Gs from your opponent's total power level to your Elico.

x1 Solar Cannon: Only available once, every three brawls. Increases your Hades' power level by 900 Gs. This enormous power surge prevents you from activating any more Ability cards for this Hades this round. Special and Fusion Abilities are excluded from this effect. (BANNED IN TOURNAMENTS)

x1 Dragon Contender: Only available once, every three brawls. Works only for Neo Dragonoid if that Neo Dragonoid has a base power of 450 Gs. Allows your Neo Dragonoid to return one of your opponent's bakugan back to its base power level, as well as increase that Neo Dragonoid's power level by 600 Gs.

x1 Scrambles Way: Only available once, every three brawls. Allows your Elico to double its base power level, and reduce the opponent's total power level by 400 Gs.


Last edited by Masquerade_Darkon on Tue Nov 24, 2009 4:40 pm; edited 96 times in total
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Masquerade_Darkon
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BAKUGAN: NEW VESTROIA CARD LIST Empty
PostSubject: Re: BAKUGAN: NEW VESTROIA CARD LIST   BAKUGAN: NEW VESTROIA CARD LIST I_icon_minitimeTue Jul 21, 2009 6:21 pm

PT II

x1 Ground Boarding Only available once, every other brawl. Increases your Wilda's power level by 400 Gs.

x2 Heavy Assail: Increases your Baliton's power level by 300 Gs.

x2 De-Fuse Quasar: Allows your Cyborg Helios to neutralize your opponent's active Ability cards. Special and Fusion Abiliities are excluded from this effect. In addition, increase your Cyborg Helios' power level by 300 Gs.

x2 Explosion Lambda: Increases your Cyborg Helios' power level by 500 Gs and allows that Cyborg Helios to shut down your opponent's active and future Ability cards for this turn. Special and Fusion Abilities are excluded from this effect.


x1 Jamming Out: Ventus Ability. Allows your Elfin to reverse your opponent's Ability card against the opponent or an opponent's teammate.

x1 Full Burst: Only available once, every three brawls. Increases your Hades' power level by 1000 Gs. This enormous power surge prevents you from activating any more Ability cards for this Hades this round. Special and Fusion Abilities are excluded from this effect. (BANNED IN TOURNAMENTS)

x2 Sub-Dimension: Allows your Brontes to decrease your opponent's bakugan by 300 Gs.

x2 Ancient Glow: Transfers 200 Gs from each of your opponent's bakugan to your Nemus.

x3 Darkus Howling: Allows your Dark Hound to decrease your opponent's bakugan's power level by 200 Gs.

x3 Ventus Diffuse: Allows your Spitarm to decrease your opponent's bakugan's power level by 200 Gs.

x3 Darkus Cave: Increases one bakugan for each player by 100 Gs for each bakugan each player currently has on the Battlefield.

x1 Aquos Press Shield: Allows your Grafias to replicate all power level increases done to the opponent's bakugan to itself for this turn. (BANNED IN TOURNAMENTS)

x3 SubTerra Seeker: Allows your Grakas Hound to increase its power level by the same amount of the opponent's most recent increase or less.

x1 Aquos Cyclo-Wave: Increases your Grafias by 400 Gs.

x2 Haos Unity: Transfers 200 Gs from each of your opponent's bakugan to yours if you have a Brachium in the battle. (EFFECT UNOFFICIAL)

x1 Ventus Power-Blow: Transfers 300 Gs from each of your opponent's bakugan to yours if you have a Spitarm in the battle. (EFFECT UNOFFICIAL)

x2 Chaos Shock Cannon: If your opponent's power level is currently higher than that of your Cyborg Helios, decrease your opponent's power level until it is 200 Gs lower than that Cyborg Helios. No power level can be reduced by more than 500 Gs with this effect.

x1 Maximum Dragon: Only available once, every three brawls. Works only for Neo Dragonoid if that Neo Dragonoid has a base power of 450 Gs. Transfers 500 Gs from your opponent's power level to your Neo Dragonoid.

x3 Ventus Air Saw: Allows your Klawgor to decrease your opponent's current power level by 200 Gs.

x3 SubTerra Spartan: Increases your Scraper's power level by 200 Gs.

x3 Pyrus Spear: Increases your Fencer's power level by 200 Gs.

x1 Ventus Ultimate: Only available at the Vest Palace forum. If you have a Neo Dragonoid on the battlefield, this Gate card allows you to throw in your Spitarm Bakugan Trap into the battle if it matches the attribute of that Neo Dragonoid. If you have a Cyborg Helios on the battlefield, this Gate card allows you to throw in your Klawgor Bakugan into the battle if it matches the attribute of that Cyborg Helios. This card cannot be negated under any circumstances. This card does NOT count as one of your Card Chances.

x1 SubTerra Ultimate: Only available at the Ves Palace forum. If you have a Neo Dragonoid on the battlefield, this Gate card allows you to throw in your Grakas Hound Bakugan Trap into the battle if it matches the attribute of that Neo Dragonoid. If you have a Cyborg Helios on the battlefield, this Gate card allows you to throw in your Scraper Bakugan into the battle if it matches the attribute of that Cyborg Helios. This card cannot be negated under any circumstances. This card does NOT count as one of your Card Chances.

x3 Darkus Slain: Darkus Ability. Allows your Maxus Helios to decrease your opponent's power level by 400 Gs.

x3 Haos Brain: Increases your Brachium by 200 Gs.

x3 SubTerra Gravity: SubTerra Ability. Works only for Maxus Helios. Increases Maxus Helios' power level by 200 Gs.

x2 Darkus Bagaleta: Darkus Ability. Works only for Maxus Helios, and only while "SubTerra Gravity" is active. Increases your Maxus Helios' power level by 100 Gs. If your opponent is incapable of reaching a power level at least 500 Gs higher than yours this turn, you automatically win the battle.


x3 Pyrus Bolting: Increases your Spyderfencer's power level by 300 Gs.

x3 Haos Sharia: Haos Ability. Works only for Maxus Helios. Increases Maxus Helios' power level by 500 Gs.

x3 Twin-Horn Pulser: Transfers 400 Gs from your opponent's bakugan to Farbros.

x3 Atomic Blade: Allows your Clayf Bakugan to increase his power level by the same amount as your opponent's increase during this battle.

x3 Aquos Cyclone: Increases Frosch's power level by 200 Gs and decreases your opponent's total by 100 Gs.

x3 Fire Spartan: Transfers 300 Gs from your opponent's bakugan to Farbros.

x2 Super Cell: Tramsfers 500 Gs from your opponent's bakugan to Farbros.

x3 Valkyrie Barrier: Allows Lars Lion to decrease your opponen't bakugan by 400 Gs.

x3 Nebulus Hammer: Allows Exedra to decrease your opponent's bakugan by 400 Gs.

x3 Garlant Claw: Increases Farbros by 300 Gs.

x3 Sagittarius Arrow: Allows Lars Lion to resurrect all bakugan lost in the battle to return to the field at full base power.

x2 Blast Storm: Increases Oberus' power level by 400 Gs and decreases the opponent's power level by 100 Gs.

x3 Great Ax: Increases Clayf's power level by 200 Gs and decreases the opponent's power level by 100 Gs.

x3 Graviton Wizard: Transfers 200 Gs from your opponent's bakugan to Exedra.

x1 Maximum Revolution: Only available once, every three brawls. Increases Apollonir's power level by 1000 Gs.

x3 Shadow Blast: Allows Assail Farbros to decrease your opponent's power level by 400 Gs for each bakugan he/she has on the field.

x1 Shyniora Countdown: Only available once, every three brawls. Transfers 500 Gs from your opponent's bakugan to Assail Farbros. In addition, increase Farbros' power level by 400 Gs and decrease your opponent's power level by 200 Gs for each bakugan he/she has on the field.


x3 Knuckle Vulcan: Increases your Dryoid by 200 Gs.

x3 Core-Hole Reflection: Allows your Mega Nemus to decrease your opponent's bakugan by 200 Gs.

x3 Glow Shield: Allows your Mega Nemus to form a shield around the opponent. The next time your opponent's power level increases, undo that increase.

x2 Ray Blade: Increases your Dryoid by 200 Gs.

x3 Darkus Force: Increases your Darkus Mega Nemus by 300 Gs.

x3 Haos Force: Increases your Haos Mega Nemus by 300 Gs.


x3 Elemental Roar: Allows your attribute-changing Bakugan to decrease your opponent's power level by 200 Gs.

x2 Mars Shield: Deactivates your opponent's boost in power and doubles the power lost from your Dryoid this turn.

x3 Nyrusame Arrow: Allows your Dryoid to decrease your opponent's bakugan by 300 Gs.

x2 Land Shutter: Transfers 200 Gs from your opponent's bakugan to your Dryoid and nullifies the current Gate Card.

x1 Sparkly Arrow: Transfers 400 Gs from your opponent's bakugan to your Mega Nemus.

x3 Nyrusame Blade: Increases your Dryoid by 300 Gs.

x3 Pyramid Shield: Transfers 200 Gs from your opponent's bakugan to your Mega Nemus.

x3 Electrocution: Allows your Piercian to decrease your opponent's bakugan by 200 Gs.

x2 Bakugan Multiplier: Transfers 300 Gs from your opponent's bakugan to your Mega Nemus.

x3 Hunter Whip: Allows your Macubass to decreases your opponent's power level by 200 Gs.

x3 Radiant Claw: Increases your Macubass by 200 Gs.

x3 Stray Thunder: Increases your Midnight Percival by 300 Gs.

x2 Battle Composition: Allows your Macubass to decrease your opponent's power level by 400 Gs.

x3 Thunder Sword: Increases your Midnight Percival by 300 Gs.

x3 Saber Barracuda: Increases your Macubass by 300 Gs.

x2 Mobi Cannon: Increases your Macubass by 400 Gs.

x2 Vine Shield: Transfers 300 Gs from your opponent's bakugan to your Midnight Percival.

x3 Marina Cavitation: Allows your Macubass to prevent your opponent from opening the current Gate card.

x1 Deborah Anthemusa: Increases your Sirenoid's power level by 300 Gs and negates your opponent's Special Ability card.

x1 Vital Neptune: Increases your Sirenoid's power level by 200 Gs and negates your opponent's Special Ability card.

x3 Depth Dive: Allows your Macubass to nullify the current Gate card.

x1 Gior Gunner: Increases your Midnight Percival by 500 Gs.

x3 Stingray Shield: Allows your Macubass to negate your opponent's Ability card. Special and Fusion Abilities are excluded from this effect.

x2 Ripple Shield: Allows your Sirenoid to decrease your opponent's bakugan by 400 Gs.

Special Ability Cards

x2 Pyro Might: Allows your Haos bakugan to shoot in another bakugan and combine G power levels.

x2 Burst Core: Allows your Helios bakugan to negate all of your opponent's Ability cards for this battle. Special and Fusion Ability cards are excluded from this effect.

x2 Freeze Jail: Allows your Freezer to deactivate all of your opponent's active Ability cards for this turn. Special and Fusion Abilities are excluded from this effect.

x1 Shock Down: Only available once, every other brawl. Allows your Darkus bakugan to force the opponent's weakest bakugan into the battle and decreases its power level by 100 Gs.

x2 Glow Shield: Keeps your Haos bakugan safe from any attacks by your opponent.

x2 Shade Cocoon: Allows your Nemus to shut down your opponent's future Ability cards for this turn. Special Abilities and Fusion Abilities are excluded from this effect.

x2 Dry World: Prevents your opponent from using any Aquos attributed Abilities this turn and transfers 200 Gs from your opponent's Aquos bakugan to yours.

x1 Live Ripple: Darkus Ability. Allows your Tripod Theta to revive all of your defeated bakugan as "Energy Bodies".

x2 Delta Marine Snow: Allows your Aquos Elfin to negate your opponent's Ability cards this turn. Special and Fusion Abilities are excluded from this effect. (EFFECT UNOFFICIAL)

x2 Pyrus Durance: Allows Primo Vulcan to neutralize all Ability card effects that involve Pyrus bakugan. Special and Fusion Abilities are excluded from this effect.

x2 Darkus Ante: Negates your opponent's Darkus bakugan's Ability or Special Ability. Fusion Abilities are excluded from this effect. (EFFECT UNOFFICIAL)

x2 Rapid Balloon: Increases your Wantu's power level by 200 Gs. (EFFECT UNOFFICIAL)

x1 Mirror Ghost: Prevents your Hammersaur from being affected by your opponent's Ability or Special Ability cards this turn. Fusion Abilities are excluded from this effect.

x1 Ground Detonator: Allows your Wilda to prevent your opponent's bakugan that entered in mid-battle from using Abilities this turn. Special and Fusion Abilities are excluded.

x1 Copy Cat: Allows your bakugan to mimic an Ability card used by your opponent this turn. Special and Fusion Abilities are excluded from this effect.

x2 Accurus: SubTerra Ability. Allows your Elico to take the power of the Gate card this turn regardless of its Attribute. In addition, decrease each opponent's standing bakugan by 100 Gs.

x2 Darkus Howl Trigger: Darkus Ability. Allows your Brontes to neutralize your opponent's Ability card used this turn. Special and Fusion Abilities are excluded from this effect.

x1 SubTerra Reaction: Only available once, every other brawl. Allows your Aquos Elfin to change your opponent's attribute to SubTerra for this turn.

x2 Aurora Dimension: Combines both your Brontes' and Dynamo's power levels and strengthens it with an extra 100 Gs.

x2 Fire Shield: Allows your Pyrus bakugan to decrease your opponent's power level by 200 Gs.

x1 FARBUS: Allows your Cyborg Helios to neutralize all present power level reductions done to itself for this turn. In addition, Cyborg Helios will raise its power level to match that of the opposing player's current total.

x2 Flash Freeze: Haos Ability. Allows your Elico to neutralize your opponent's signature Abilities for this round. Special and Fusion Abilities are excluded from this effect.

x2 Darkus Paralyze: Allows your Dark Hound to prevent your opponent from playing any future Ability cards this round. Special and Fusion Abilities are excluded from this effect.

x1 Max Reflector: Only available once, every four brawls. Allows your Scorpion to reverse your opponent's power increases or reductions to each bakugan your opponent has in the battle at twice the original power. (BANNED IN TOURNAMENTS)

x2 Battle Marionette: Allows your Pericval to force any one of your opponent's bakugan to brawl in mid-battle.

x1 Aquos Ultimate: Only available at the Ves Palace forum. If you have a Neo Dragonoid on the battlefield, this Gate card allows you to throw in your Grafias Bakugan Trap into the battle if it matches the attribute of that Neo Dragonoid. If you have a Cyborg Helios on the battlefield, this Gate card allows you to throw in your Leefram Bakugan into the battle if it matches the attribute of that Cyborg Helios. This card cannot be negated under any circumstances. This card does NOT count as one of your Card Chances.

x2 Aquos Ripple: Allows Frosch to nullify your opponent's Gate card.

x3 Farbros Exempt: Increases Farbros' or Assail Farbros' power level by however many Gs he has lost during this round.


x2 Blackout: Allows your Midnight Percival to shut down all of your opponent's active Ability cards.

x3 ABSIDS: Transfers 400 Gs from your each of your opponent's bakugan to your Macubass.



Fusion Ability Cards

x3 Pyrus Slayer: Increases your Pyrus Neo Dragonoid by 200 Gs and decreases your opponent's bakugan by 100 Gs.

x3 Flow Sky-Light: Can only be played while your "Shade Cocoon" is active. Allows your Nemus to swap G power levels with the opponent if the difference in power is over 500 Gs.

x3 Omega: Increases your Helios by 200 Gs.

x3 Darkus X: Darkus Ability. Allows your Neo Dragonoid (Evil) to decrease your opponent's power level by 200 Gs.

x3 Ventus X: Ventus Ability. Allows Neo Dragonoid (Evil) to decrease your opponent's power level by 100 Gs.

x3 SubTerra X: SubTerra Ability. Increases your Neo Dragonoid (Evil)'s power level by 200 Gs.

x3 Aquos X: Aquos Ability. Increases your Neo Dragonoid (Evil)'s power level by 200 Gs and decrease the opponent's bakugan by 100 Gs.

x3 Haos X: Haos Ability. Increases your Neo Dragonoid (Evil)'s power level by 300 Gs.


x1 Dragon Clash: Only available once every four brawls. Works only for Neo Dragonoid if that Neo Dragonoid has a base power of 450 Gs. Transfers 400 Gs from your opponent's power level to your Neo Dragonoid.

x1 Haos Ultimate: Only available at the Ves Palace forum. If you have a Neo Dragonoid on the battlefield, this Gate card allows you to throw in your Brachium Bakugan Trap into the battle if it matches the attribute of that Neo Dragonoid. If you have a Cyborg Helios on the battlefield, this Gate card allows you to throw in your Spindle Bakugan into the battle if it matches the attribute of that Cyborg Helios. This card cannot be negated under any circumstances. This card does NOT count as one of your Card Chances.

x3 Error in a Fire: Aquos, Haos, and Pyrus Ability. Works only for Maxus Helios. Increases your Maxus Helios' power level by 600 Gs.

x3 Vanishing Fire: Ventus, SubTerra, and Darkus Ability. Works only for Maxus Drago. Transfers 300 Gs from each of your opponent's bakugan to your Maxus Drago.

x3 Ultimate Striker: Pyrus, SubTerra, Haos, Darkus, Aquos, and Ventus Ability. Works only for Maxus Helios. Allows your Maxus Helios to decrease your opponent's bakugan by 1200 Gs apiece.

x3 Ultimate Guardner: Pyrus, SubTerra, Haos, Darkus, Aquos, and Ventus Ability. Works only for Maxus Drago. Allows your Maxus Drago to increase all of your current bakugan by 1200 Gs apiece.


x1 Infinity Waver: Only available with all six Ancient Warriors on the field and under your control. Allows Apollonir to increase your overall power level by 300 Gs for each different attribute of bakugan on the field.

x3 Shu Dragonfly: Allows your Dryoid bakugan to decrease your opponent's bakugan by 200 Gs.

x2 Geke Grit Demon: Transfers 300 Gs from your opponent's bakugan to your Dryoid and decreases your opponent's bakugan by 300 Gs for each additional bakugan they have on the battlefield.

x3 Vermillion: Increases Midnight Percival by 300 Gs and decreases your opponent by 100 Gs.

x2 Deadly Carpia: Transfers 200 Gs from your opponent's bakugan to your Midnight Percival.


Chaos Ability Cards

x1 Nova Blazer X: Transfers 700 Gs from your opponent's bakugan's total to your Helios. Once this card has been used three times, the Helios that used it loses a permanent 300 Gs within your Profile.

x1 Diai no Kokus X: Leaves your Neo Dragonoid (Evil) with 200 Gs more than your opponent's power level at all times throughout the battle. This card disappears from your Profile after use.

x1 Diai no Durance X: Allows your Neo Dragonoid (Evil) to absorb your opponent's current power level. This card disappears from your Profile after use.

x1 Vestroia X: Gives your Neo Dragonoid (Evil) access to all six attributes. It is no longer limited by specific attributed cards. It also gains an additional 100 Gs. When used three times, the Neo Dragonoid (Evil) that used it reverts to a regular Neo Dragonoid of any attribute the owner chooses. (BANNED IN TOURNAMENTS)

x1 Neo Legend X: Only available once "Darkus X", "Ventus X", "SubTerra X", "Aquos X", and "Haos X" is active on your Neo Dragonoid (Evil). Allows your Neo Dragonoid (Evil) to accumulate all the power granted from using the required cards, doubled. If the Neo Dragonoid that activated this card wins the brawl using this card, the Neo Dragonoid (Evil) is permanently removed from your Profile.


x1 Pyrus Ultimate: Only available at the Ves Palace forum. If you have a Neo Dragonoid on the battlefield, this Gate card allows you to throw in your Spyderfencer Bakugan Trap into the battle if it matches the attribute of that Neo Dragonoid. If you have a Cyborg Helios on the battlefield, this Gate card allows you to throw in your Fencer Bakugan into the battle if it matches the attribute of that Cyborg Helios. This card cannot be negated under any circumstances. This card does NOT count as one of your Card Chances.
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