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Masquerade_Darkon
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Posts : 486
Join date : 2009-03-12
Age : 23
Location : U.S.A.

PostSubject: Character Profile Example   Sun Jun 07, 2009 6:05 pm

Like "Gregory" from BakuganRocks, here is another example on the template of a BakuganRocks: New Vestroia Character Profile.

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Name - Flare
Appearance -
Age - 13
Gender - Male
Species - Vestal
Likes - Pyrus, heat, flames
Dislikes - Failure, the cold, ice/snow
Traits - Sly, overwhelming, mirthless

Description - A very dangerous and overwhelming brawler who wastes no time in challenging any Vexos member who crosses his path. When in the heat of battle, he never fails to gain the upperhand and turn the tables on his opponent. This Vestal will stop at nothing to face off against Dan Kuso to prove that he is the number 1 Pyrus brawler in the universe.

Bakugan -

{Pyrus}: Pyrus Neo Dragonoid (450 Gs), VIPER HELIOS (450 Gs), HYPER DRAGONOID (400 Gs), Pyrus Anchorsaur (400 Gs), HAMMERSAUR (390 Gs), Pyrus Percival (390 Gs), COSMIC INGRAM (390 Gs), PREMO VULCAN (380 Gs), BRONTES (380 Gs), Pyrus Wilda (380 Gs)

{SubTerra}: SubTerra Wilda (380 Gs), PREMO VULCAN (370 Gs), ATCHEBEE (370 Gs), SubTerra Anchorsaur (370 Gs), HAMMERSAUR (370 Gs)

{Haos}: Haos Nemus (360 Gs), Haos Freezer (360 Gs), ATCHEBEE (350 Gs), BRONTES (380 Gs), ELFIN (350 Gs)

{Darkus}: Darkus Percival (380 Gs), HADES (360 Gs), Darkus Anchorsaur (380 Gs), Darkus Hammersaur (370 Gs), Darkus Atmos (360 Gs)

{Aquos}: Aquos Freezer (340 Gs), Aquos Rafflesian (350 Gs), Aquos Verias (340 Gs)

{Ventus}: COSMIC INGRAM (350 Gs), ALTAIR (360 Gs), Ventus Anchorsaur (360 Gs), HAMMERSAUR (350 Gs), Ventus Percival (360 Gs)

Traps -

{Pyrus}: DART DRAGONOID (400 Gs), SCORPION (390 Gs), METALFENCER (390 Gs), BRACHIUM (380 Gs), GRAFIAS (380 Gs), DARK HOUND (370 Gs), GRAKAS HOUND (380 Gs), SPITARM (370 Gs), SPYDERFENCER (370 Gs), HEXADOS (360 Gs)

Cards -

GATE CARDS

x3 Pyrus Reactor: +100, 150, or 200 Gs for Pyrus bakugan.

x2 SubTerra Reactor: +100, or 400 Gs for SubTerra bakugan.

x2 Haos Reactor: +100 Gs for Haos bakugan.

x2 Darkus Reactor: +200 Gs for Darkus bakugan.

x2 Ventus Reactor: +300 Gs for Ventus bakugan.

ABILITY CARDS

x3 Burning Dragon: Increases your Neo Dragonoid bakugan by 200 Gs.

x3 Burst Shield: Transfers 200 Gs from your opponent's bakugan to your Neo Dragonoid.

x2 Burning Tornado: Transfers 200 Gs from your opponent's bakugan to your Neo Dragonoid.

x1 Strike Dragon: Only available once, every three brawls. Works only for Neo Dragonoid if that Neo Dragonoid has a base power of 400 Gs. Transfer 400 Gs from your opponent's bakugan to that Neo Dragonoid.

x2 Triple Creaser: Increases your Viper Helios bakugan by 300 Gs.

x2 General Quasar: Allows your Viper Helios to decrease your opponent's bakugan by 200 Gs.

x2 Melt Stream: Increases your Viper Helios by 200 Gs.

x3 Fire Tornado: Transfers 100 Gs from your opponent's bakugan to your Pyrus bakugan.

x3 Breeding Shadows: Allows you to shoot in an Anchorsaur or Hammersaur onto either your Angersaur or Hammersaur's card and combine power levels.

Mirror Window: Allows your Rafflesian to prevent your opponent's standing bakugan from using Ability cards. Special and Fusion Abilities are excluded from this effect. Subtract your opponent's current bakugan by 50 Gs for each attempt it makes to cancel this Ability.

x2 Crush Hurricane: Transfers 100 Gs from your opponent's bakugan to Anchorsaur/Hammersaur.

x2 Glow Blow-Off: Increases your Rafflesian by 200 Gs.

x2 Power Merge: Transfers 100 Gs from your opponent's bakugan to yours for each one of your bakugan standing in this battle.

x1 Dual Dragon: Creates an exact duplicate of your Hyper Dragonoid to fight alongside the original and combine G power levels.

x2 Item Core: Increases all Hyper Dragonoids you control on the field by 100 Gs.

x2 Typhoon Chase: Increases your Atmos' power level by 100 Gs.

x2 Tri-Gunner: Increases your Percival's power level by 300 Gs.

x2 Night Explorer: Allows Percival to decrease your opponent's bakugan by 300 Gs.

x1 Magnerius: Allows your Anchorsaur to negate the effect of your opponent's active Ability or Special Ability card.

x1 Vermillion Jetblack: Allows your Atchebee to decrease your opponent's power level by 300 Gs.

x2 Wing Mercury: Allows your Ventus bakugan to negate your opponent's Special Ability card. Regular abilities and Fusion Abilities are excluded from this effect.

x2 Twin Back: Returns and doubles any power lost from your bakugan this turn.

x1 Moon Rainbow: Transfers 200 Gs from your opponent's bakugan to your Elfin.

x2 Heavy Ages: Absorbs your opponent's previous Ability cards into your Premo Vulcan and decreases your opponent's bakugan by 200 Gs. Special and Fusion Abilities are excluded from this effect.

x1 Titan Knuckles: Transfers 200 Gs from your opponent's bakugan to your Premo Vulcan.

x1 Ray Drill: Increases Hexados' power level by 200 Gs.

x2 Reflection Boost: Allows Scorpion to decrease your opponent's power level by 300 Gs.

x1 Drill Impact: Transfers 200 Gs from your opponent's bakugan to your Premo Vulcan.

x1 Thunder Power - Glimmering Slash: Increases your Hylash's power level by 200 Gs.

x1 Wind Power - Soaring Strike Shot: Increases your Ingram's power level by 200 Gs.

x2 Clawed Thunder Position - Kaganui: Allows your Hylash to neutralize your opponent's Ability cards this turn. Special and Fusion Abilities are excluded from this effect.

x2 Spinal Saucer: Increases your Altair's power level by 200 Gs. When used the second time in a brawl, transfer 200 Gs from your opponent's bakugan to Altair's current power level instead.

x1 Mega Shield: Transfers 200 Gs from your opponent's bakugan to your Altair.

x2 Arian Siva: Increases your Verias' power level by 100 Gs.

x1 Phoenix Position - Continuous Dance: Increase your Ingram's power level by 200 Gs and decrease the opponent's power level by 300 Gs.

x2 Spark Protection: Allows Anchorsaur to reverse your opponent's Ability. Special and Fusion Abilities are excluded from this effect.

x2 Power Eraser: Allows your Anchorsaur to decrease the opposing bakugan by 300 Gs apiece.

x1 Shadow Echo: Allows your Ingram to decrease the opponent's bakugan by 200 Gs apiece.

x1 Flash Bow: Allows your Haos bakugan to negate your opponent's Ability card. Special and Fusion Abilities are excluded from this effect.

x1 Aura Cannon: Allows your Meta-Altair to decrease your opponent's power level by 200 Gs.

x1 Hydrant Cannon: Allows your Meta-Altair to increase its power level by 200 Gs.

x1 Misty Shadow: Only available once, every other brawl. Allows your Darkus Percival to revert the opponent's bakugan back to its base power level.

x1 Darkus Thunder: Increases your Darkus Percival's power level by 300 Gs and decrease your opponent's power level by 200 Gs.

SPECIAL ABILITY CARDS

x2 Burst Core: Allows your Viper Helios bakugan to negate all of your opponent's Ability cards for this battle. Special and Fusion Ability cards are excluded from this effect.

x2 Pyro Might: Allows your Haos bakugan to shoot in another bakugan and combine G power levels.

x2 Freeze Jail: Allows your Freezer to deactivate all of your opponent's active Ability cards for this turn. Special and Fusion Abilities are excluded from this effect.

x1 Shock Down: Only available once, every other brawl. Allows your Darkus bakugan to force the opponent's weakest bakugan into the battle and decreases its power level by 100 Gs.

x2 Glow Shield: Keeps your Haos bakugan safe from any attacks by your opponent.

x2 Dry World: Prevents your opponent from using any Aquos attributed Abilities this turn and transfers 200 Gs from your opponent's Aquos bakugan to yours.

x1 Pyrus Durance: Allows Premo Vulcan to neutralize all Ability card effects that involve Pyrus bakugan. Special and Fusion Abilities are excluded from this effect.

x2 Darkus Ante: Negates your opponent's Darkus Ability or Special Ability. Fusion Abilities are excluded from this effect.

FUSION ABILITY CARDS

x2 Pyrus Slayer: Increases your Pyrus Neo Dragonoid by 300 Gs and decreases your opponent's bakugan by 100 Gs.

x2 Omega: Increases your Viper Helios by 200 Gs and decreases your opponent's bakugan by 100 Gs.

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You may have noticed I have 100 cards total. That is because thanks to the possibility of any player capturing bakugan in any brawl, you're going to need a lot of backup strategies in case your most valuable bakugan is taken from you. The minimum of cards is still 15, but the new maximum is 100.
Copies of the cards DO count in the total this time.
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