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 Eskura's team, please aprove!

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Eskura

Eskura


Posts : 55
Join date : 2009-07-25
Age : 28
Location : Eldon, Missouri

Character sheet
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PostSubject: Eskura's team, please aprove!   Eskura's team, please aprove! I_icon_minitimeSat Jul 25, 2009 3:29 pm

Bakugan:

Darkus:
Eskura's team, please aprove! DarkusElico2-450g
Hades-450g
Altair-400g Eskura's team, please aprove! DarkusAltair2
Brontes-400g Eskura's team, please aprove! DarkusMegaBrontes2
Primo Vulcan-390g Darkus Premo Vulcan
Wantu-380g Eskura's team, please aprove! DarkusWantu2
Hyper Dragonoid-390g Darkus Hyper Dragono

Traps (Darkus):
Wired-400g Eskura's team, please aprove! DarkusWired2
Tripod Theta-370g Darkus Tripod Theta:
Hylash-380g Eskura's team, please aprove! DarkusHylash2
Fortress-390g Eskura's team, please aprove! DarkusFortress2
Dynamo-380g Eskura's team, please aprove! DarkusDynamo2
Tripod Epsilon-390g Eskura's team, please aprove! DarkusTripodEpsilon2

Combinations:
Darkus Meta Altair
Darkus Dynamo Brontes


Gates:

x3 Darkus Reactor: +50, or +200 Gs for Darkus bakugan.


Ability:

x2 Die Elude: Allows your Elico to neutralize your opponent's active Ability cards. Special and Fusion Abilities are excluded from this effect.

x2 Myth Ram Judge: Haos Ability. Allows your Elico to decrease your opponent's bakugan by 200 Gs and increase itself by 100 Gs. In addition, prevents your opponent's bakugan from using any of its signature Ability cards. Special and Fusion Abilities are excluded from this effect.


x1 Trick World: Available once, every three brawls. Reduces your opponent's current power level to 100 Gs.

x2 Photon Trail: Allows your Hades to decrease your opponent's bakugan's power level by 300 Gs.

x2 Phaser Trident: Allows your Hades to decrease your opponent's bakugan's power level by 300 Gs.

x2 Spinal Saucer: Increases your Altair's power level by 200 Gs. When used the second time in a brawl, transfer 200 Gs from your opponent's bakugan to Altair's current power level instead.

x3 Mega Shield: Transfers 200 Gs from your opponent's bakugan to your Altair.

x2 Thunder Fire: Increases your Altair's power level by 200 Gs.

x3 Aura Cannon: Allows your Meta-Altair to decrease your opponent's power level by 200 Gs.

x3 Hydrant Cannon: Allows your Meta-Altair to increase its power level by 200 Gs.

x2 Black Maiden: Allows your Darkus bakugan to neutralize your opponent's Ability card. Special and Fusion Abilities are excluded from this effect.

x1 Thunder Booster: Transfers 300 Gs from your opponent's bakugan to your Altair.

x1 Shock Cannon: Only available once, every two brawls. Increases your Meta-Altair's power level by 500 Gs. Also, negate the next Ability card your opponent activates that would decrease Meta-Altair's power level. Special and Fusion Abilities are excluded from this effect.

x2 Maniactis Magical: Allows your Brontes to increase by 200 Gs and disable your opponent's Gate and Ability cards this turn. Special and Fusion Abilities are excluded from this effect.

x1 Ghost Cell: Allows your Brontes to decrease the opponent's bakugan by 100 Gs.

x3 Darkus Scythe: Darkus Ability. Allows your Brontes to decrease your opponent's bakugan by 200 Gs.


x3 Desert Python: Increases your Dynamo Brontes' power level by 200 Gs.


x2 Phi Blow: Transfers 200 Gs from your opponent's bakugan to your Primo Vulcan.

x2 Heavy Aegis: Absorbs your opponent's previous Ability cards into your Primo Vulcan and decreases your opponent's bakugan by 200 Gs. Special and Fusion Abilities are excluded from this effect.

x3 Titan Knuckles: Transfers 200 Gs from your opponent's bakugan to your Primo Vulcan.

x3 Drill Impact: Transfers 200 Gs from your opponent's bakugan to your Primo Vulcan.

x1 Dual Dragon: Creates an exact duplicate of your Hyper Dragonoid to fight alongside the original and combine G power levels.

x3 Item Core: Increases all Hyper Dragonoids you control on the field by 100 Gs.

x3 Shower Harpoon: Increases your Wired's power level by 200 Gs.

x2 Octo-Whip: Aquos Ability. Allows your Tripod Theta to prevent your opponent from using any more of his/her Abilities this turn. Special and Fusion Abilities are excluded from this effect.

x2 Twin Back: Returns and doubles any power lost from your bakugan this turn.

x2 Clawed Thunder Position - Kaganui: Allows your Hylash to neutralize your opponent's Ability cards this turn. Special and Fusion Abilities are excluded from this effect.

x2 Photon Range: Allows your Fortress to decrease your opponent's bakugan's power level by 200 Gs.

x3 Photon Mark: Increases your Fortress' power level by 200 Gs.

x3 Gilead Corpse: Increases your Dynamo's power level by 200 Gs.

x2 Cool Snail: Aquos Ability. Allows your Tripod Epsilon to neutralize your opponent's future Ability cards for this turn. Special and Fusion Abilities are excluded from this effect.

x2 Diamond Snail: Haos Ability. Allows your Tripod Epsilon to increase your bakugan's power level by 200 Gs and neutralize your opponent's active Ability cards for this turn. Special and Fusion Abilities are excluded from this effect.

x2 Canyon Snail: SubTerra Ability. Allows your Tripod Epsilon to decrease your opponent's bakugan's power level by 200 Gs.

x2 Desert Marine: SubTerra Ability. Allows your Tripod Epsilon to increase each of your standing bakugan in this battle by 200 Gs.

Speacials:

x1 Shock Down: Only available once, every other brawl. Allows your Darkus bakugan to force the opponent's weakest bakugan into the battle and decreases its power level by 100 Gs.

x2 Dry World: Prevents your opponent from using any Aquos attributed Abilities this turn and transfers 200 Gs from your opponent's Aquos bakugan to yours.

x1 Live Ripple: Darkus Ability. Allows your Tripod Theta to revive all of your defeated bakugan as "Energy Bodies".

x2 Pyrus Durance: Allows Primo Vulcan to neutralize all Ability card effects that involve Pyrus bakugan. Special and Fusion Abilities are excluded from this effect.

x2 Darkus Ante: Negates your opponent's Darkus bakugan's Ability or Special Ability. Fusion Abilities are excluded from this effect.

x2 Rapid Balloon: Increases your Wantu's power level by 200 Gs.

x1 Copy Cat: Allows your bakugan to mimic an Ability card used by your opponent this turn. Special and Fusion Abilities are excluded from this effect.

x2 Accurus: SubTerra Ability. Allows your Elico to take the power of the Gate card this turn regardless of its Attribute. In addition, decrease each opponent's standing bakugan by 100 Gs.

x2 Darkus Howl Trigger: Darkus Ability. Allows your Brontes to neutralize your opponent's Ability card used this turn. Special and Fusion Abilities are excluded from this effect.

x2 Aurora Dimension: Combines both your Brontes' and Dynamo's power levels and strengthens it with an extra 100 Gs.

Please aprove it soon, I promised Pudder I'd brawl him soon.


Last edited by Eskura on Sat Jul 25, 2009 4:09 pm; edited 2 times in total
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Lync




Posts : 170
Join date : 2009-04-22

Character sheet
Health Points:
Eskura's team, please aprove! Left_bar_bleue1000/1000Eskura's team, please aprove! Empty_bar_bleue  (1000/1000)

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PostSubject: Re: Eskura's team, please aprove!   Eskura's team, please aprove! I_icon_minitimeSat Jul 25, 2009 3:37 pm

hmm Darkus Elico doesnt seem to good. Its only gonna be Darkus,Pyrus, and Subterra
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Eskura

Eskura


Posts : 55
Join date : 2009-07-25
Age : 28
Location : Eldon, Missouri

Character sheet
Health Points:
Eskura's team, please aprove! Left_bar_bleue1000/1000Eskura's team, please aprove! Empty_bar_bleue  (1000/1000)

Eskura's team, please aprove! Empty
PostSubject: Re: Eskura's team, please aprove!   Eskura's team, please aprove! I_icon_minitimeSat Jul 25, 2009 3:38 pm

Lync wrote:
hmm Darkus Elico doesnt seem to good. Its only gonna be Darkus,Pyrus, and Subterra

True. Won't be able to use Myth Ram Judge, I just noticed D=>. That's such an awesome ability, too. I may change it later, though.
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Lync




Posts : 170
Join date : 2009-04-22

Character sheet
Health Points:
Eskura's team, please aprove! Left_bar_bleue1000/1000Eskura's team, please aprove! Empty_bar_bleue  (1000/1000)

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PostSubject: Re: Eskura's team, please aprove!   Eskura's team, please aprove! I_icon_minitimeSat Jul 25, 2009 3:40 pm

I'd recomend Vulcan or Brontes as your other 450 and also Give Tripod Theta some G's
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Eskura

Eskura


Posts : 55
Join date : 2009-07-25
Age : 28
Location : Eldon, Missouri

Character sheet
Health Points:
Eskura's team, please aprove! Left_bar_bleue1000/1000Eskura's team, please aprove! Empty_bar_bleue  (1000/1000)

Eskura's team, please aprove! Empty
PostSubject: Re: Eskura's team, please aprove!   Eskura's team, please aprove! I_icon_minitimeSat Jul 25, 2009 3:48 pm

Eskura wrote:
Bakugan:

Darkus:
Elico-390g
Hades-450g
Altair-400g
Brontes-400g
Premo Vulcan-450g Darkus Premo Vulcan
Wantu-380g
Hyper Dragonoid-390g Darkus Hyper Dragono

Traps (Darkus):
Wired-400g
Tripod Theta-370g Darkus Tripod Theta
Hylash-380g
Fortress-390g
Dynamo-380g
Tripod Epsilon-390g

I wish some more of my Bakugan had emotes of them besides Premo Vulcan, Hyper Dragonoid, and Tripod Theta, but whatever. Anyways, here's cards...

Gates:

x3 Darkus Reactor: +50, or +200 Gs for Darkus bakugan.


Ability:

x2 Die Elude: Allows your Elico to neutralize your opponent's active Ability cards. Special and Fusion Abilities are excluded from this effect.

x2 Myth Ram Judge: Haos Ability. Allows your Elico to decrease your opponent's bakugan by 200 Gs and increase itself by 100 Gs. In addition, prevents your opponent's bakugan from using any of its signature Ability cards. Special and Fusion Abilities are excluded from this effect.


x1 Trick World: Available once, every three brawls. Reduces your opponent's current power level to 100 Gs.

x2 Photon Trail: Allows your Hades to decrease your opponent's bakugan's power level by 300 Gs.

x2 Phaser Trident: Allows your Hades to decrease your opponent's bakugan's power level by 300 Gs.

x2 Spinal Saucer: Increases your Altair's power level by 200 Gs. When used the second time in a brawl, transfer 200 Gs from your opponent's bakugan to Altair's current power level instead.

x3 Mega Shield: Transfers 200 Gs from your opponent's bakugan to your Altair.

x2 Thunder Fire: Increases your Altair's power level by 200 Gs.

x3 Aura Cannon: Allows your Meta-Altair to decrease your opponent's power level by 200 Gs.

x3 Hydrant Cannon: Allows your Meta-Altair to increase its power level by 200 Gs.

x2 Black Maiden: Allows your Darkus bakugan to neutralize your opponent's Ability card. Special and Fusion Abilities are excluded from this effect.

x1 Thunder Booster: Transfers 300 Gs from your opponent's bakugan to your Altair.

x1 Shock Cannon: Only available once, every two brawls. Increases your Meta-Altair's power level by 500 Gs. Also, negate the next Ability card your opponent activates that would decrease Meta-Altair's power level. Special and Fusion Abilities are excluded from this effect.

x2 Maniactus Magical: Allows your Brontes to increase by 200 Gs and disable your opponent's Gate and Ability cards this turn. Special and Fusion Abilities are excluded from this effect.

x1 Ghost Cell: Allows your Brontes to decrease the opponent's bakugan by 100 Gs.

x3 Darkus Scythe: Darkus Ability. Allows your Brontes to decrease your opponent's bakugan by 200 Gs.


x3 Desert Python: Increases your Dynamo Brontes' power level by 200 Gs.


x2 Phi Blow: Transfers 200 Gs from your opponent's bakugan to your Premo Vulcan.

x2 Heavy Ages: Absorbs your opponent's previous Ability cards into your Premo Vulcan and decreases your opponent's bakugan by 200 Gs. Special and Fusion Abilities are excluded from this effect.

x3 Titan Knuckles: Transfers 200 Gs from your opponent's bakugan to your Premo Vulcan.

x3 Drill Impact: Transfers 200 Gs from your opponent's bakugan to your Premo Vulcan.

x1 Dual Dragon: Creates an exact duplicate of your Hyper Dragonoid to fight alongside the original and combine G power levels.

x3 Item Core: Increases all Hyper Dragonoids you control on the field by 100 Gs.

x3 Shower Harpoon: Increases your Wired's power level by 200 Gs.

x2 Octo-Whip: Aquos Ability. Allows your Tripod Theta to prevent your opponent from using any more of his/her Abilities this turn. Special and Fusion Abilities are excluded from this effect.

x2 Twin Back: Returns and doubles any power lost from your bakugan this turn.

x2 Clawed Thunder Position - Kaganui: Allows your Hylash to neutralize your opponent's Ability cards this turn. Special and Fusion Abilities are excluded from this effect.

x2 Photon Range: Allows your Fortress to decrease your opponent's bakugan's power level by 200 Gs.

x3 Photon Mark: Increases your Fortress' power level by 200 Gs.

x3 Gilead Corpse: Increases your Dynamo's power level by 200 Gs.

x2 Cool Snail: Aquos Ability. Allows your Tripod Epsilon to neutralize your opponent's future Ability cards for this turn. Special and Fusion Abilities are excluded from this effect.

x2 Diamond Snail: Haos Ability. Allows your Tripod Epsilon to increase your bakugan's power level by 200 Gs and neutralize your opponent's active Ability cards for this turn. Special and Fusion Abilities are excluded from this effect.

x2 Canyon Snail: SubTerra Ability. Allows your Tripod Epsilon to decrease your opponent's bakugan's power level by 200 Gs.

x2 Desert Marine: SubTerra Ability. Allows your Tripod Epsilon to increase each of your standing bakugan in this battle by 200 Gs.

Speacials:

x1 Shock Down: Only available once, every other brawl. Allows your Darkus bakugan to force the opponent's weakest bakugan into the battle and decreases its power level by 100 Gs.

x2 Dry World: Prevents your opponent from using any Aquos attributed Abilities this turn and transfers 200 Gs from your opponent's Aquos bakugan to yours.

x1 Live Ripple: Darkus Ability. Allows your Tripod Theta to revive all of your defeated bakugan as "Energy Bodies".

x2 Pyrus Durance: Allows Premo Vulcan to neutralize all Ability card effects that involve Pyrus bakugan. Special and Fusion Abilities are excluded from this effect.

x2 Darkus Ante: Negates your opponent's Darkus bakugan's Ability or Special Ability. Fusion Abilities are excluded from this effect.

x2 Rapid Balloon: Increases your Wantu's power level by 200 Gs.

x1 Copy Cat: Allows your bakugan to mimic an Ability card used by your opponent this turn. Special and Fusion Abilities are excluded from this effect.

x2 Accurus: SubTerra Ability. Allows your Elico to take the power of the Gate card this turn regardless of its Attribute. In addition, decrease each opponent's standing bakugan by 100 Gs.

x2 Darkus Howl Trigger: Darkus Ability. Allows your Brontes to neutralize your opponent's Ability card used this turn. Special and Fusion Abilities are excluded from this effect.

x2 Aurora Dimension: Combines both your Brontes' and Dynamo's power levels and strengthens it with an extra 100 Gs.

Please aprove it soon, I promised Pudder I'd brawl him soon.
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SpectraCyborgHelios
Admin
SpectraCyborgHelios


Posts : 285
Join date : 2009-05-28
Age : 31
Location : In the Darkness.....watching you

Character sheet
Health Points:
Eskura's team, please aprove! Left_bar_bleue500/500Eskura's team, please aprove! Empty_bar_bleue  (500/500)

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PostSubject: Re: Eskura's team, please aprove!   Eskura's team, please aprove! I_icon_minitimeSat Jul 25, 2009 3:58 pm

Basically all I left the first time I commented that didn't show up was. That you can have a max of 10 Bakugan of each attribute. Maybe you can add a more common bakugan like Helios and Neo Drago. This isn't required but I'm just giving helpful advice. Also, can you mention which Alliance you are in your profile. I know you are Resistance but can you just mention it for future reference?

Also, there are more emoticons of bakugan, they just don't fit on that list of automatic ones

Here you can copy the URL after the picture and use the little tree in a picture icon on the upper right hand side of the panel to add the emoticon to the reply.

https://bakuneonrocks.forumakers.com/website-news-f2/current-emoticons-t182.htm
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SpectraCyborgHelios
Admin
SpectraCyborgHelios


Posts : 285
Join date : 2009-05-28
Age : 31
Location : In the Darkness.....watching you

Character sheet
Health Points:
Eskura's team, please aprove! Left_bar_bleue500/500Eskura's team, please aprove! Empty_bar_bleue  (500/500)

Eskura's team, please aprove! Empty
PostSubject: Re: Eskura's team, please aprove!   Eskura's team, please aprove! I_icon_minitimeSat Jul 25, 2009 5:24 pm

Total Cards: 98
Room to add more: 2

You will have to remove some cards in order to add more from future episodes. This is well done.

APPROVED

Have fun brawling!
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PostSubject: Re: Eskura's team, please aprove!   Eskura's team, please aprove! I_icon_minitime

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