16 years old and i love to play bakugan it is very fun i like tv, and technoilgy and some other things my dislikes are certain foods and certain tv shows. and i want to be on the vexos
Pyrus
400
500
450
380
370
370
390
360
380
Darkus
380
380
Aquos
400
400
Subterra
350 Hades
330
250
TRAPS
370
400
380
370
380
380
390
390
360
380
COMBONATIONS
CARDS
Gate Cards
x1 SubTerra Reactor: +100, or 400 Gs for SubTerra bakugan.
x2 Pyrus Reactor: +100, 150, or 200 Gs for Pyrus bakugan.
x1 Aquos Reactor: +100, or 300 Gs for Aquos bakugan.
Ability Cards
x2 Maximum Quasar: Increases your Helios bakugan by 300 Gs. (EFFECT UNOFFICIAL)
x2 Burning Dragon: Increases your Neo Dragonoid bakugan by 200 Gs.
x1 Power Winder: Increases your Wilda's power level by 200 Gs.
x1 Gun Lock: Allows your Wilda to decrease your opponent's power level by 200 Gs.
x1 Burst Shield: Transfers 200 Gs from your opponent's bakugan to your Neo Dragonoid.
x1 Darkus Driver: Increases your Darkus Percival's power level by 200 Gs.
x1 Tri-Gunner: Increases your Percival's power level by 300 Gs.
x1 Night Explorer: Allows Percival to decrease your opponent's bakugan by 300 Gs.
x1 Breeding Shadows: Allows you to shoot in an Anchorsaur or Hammersaur onto either your Anchorsaur or Hammersaur's card and combine power levels.
x1 Crush Hurricane: Transfers 100 Gs from your opponent's bakugan to
Anchorsaur/Hammersaur.
x1 Twin Back: Returns and doubles any power lost from your bakugan this turn.
x2 General Quasar: Increases your Helios' power level by 200 Gs.
x1 Void Stream: Only available once, every other brawl. Allows your Helios to decrease your opponent's power level by 400 Gs.
x1 Phi Blow: Transfers 200 Gs from your opponent's bakugan to your Primo Vulcan.
x1 Fire Tornado: Transfers 100 Gs from your opponent's bakugan to your Pyrus bakugan.
x1 Heavy Aegis: Absorbs your opponent's previous Ability cards into your Primo Vulcan and decreases your opponent's bakugan by 200 Gs. Special and Fusion Abilities are excluded from this effect.
x1 Titan Knuckles: Transfers 200 Gs from your opponent's bakugan to your Primo Vulcan.
x1 Satellite Boost: Raises the strength of the "Burning Dragon" card by 50%.
x1 Ray Drill: Increases Hexados' power level by 200 Gs.
x1 Reflection Boost: Allows your Scorpion to reverse your opponent's Ability card and decrease the opponent's bakugan by 100 Gs. Special and Fusion Abilities are excluded from this effect.
x2 Burning Tornado: Transfers 200 Gs from your opponent's bakugan to your Neo Dragonoid.
x1 Drill Impact: Transfers 200 Gs from your opponent's bakugan to your Primo Vulcan.
x1 Dual Dragon: Creates an exact duplicate of your Hyper Dragonoid to fight alongside the original and combine G power levels.
x1 Item Core: Increases all Hyper Dragonoids you control on the field by 100 Gs.
x1 Thunder Power - Glimmering Slash: Increases your Hylash's power level by 200 Gs.
x2 Wind Power - Soaring Strike Shot: Increases your Ingram's power level by 200 Gs.
x1 Clawed Thunder Position - Kaganui: Allows your Hylash to neutralize your opponent's Ability cards this turn. Special and Fusion Abilities are excluded from this effect.
x1 Spinal Saucer: Increases your Altair's power level by 200 Gs. When used the second time in a brawl, transfer 200 Gs from your opponent's bakugan to Altair's current power level instead.
x1 Volcano Hammer: Transfers 200 Gs from your opponent's bakugan to your Wilda.
x1 Mega Shield: Transfers 200 Gs from your opponent's bakugan to your Altair.
x1 Thunder Fire: Increases your Altair's power level by 200 Gs.
x1 Phoenix Position - Continuous Dance: Increase your Ingram's power level by 200 Gs and decrease the opponent's power level by 300 Gs.
x1 Power Eraser: Allows your Anchorsaur to decrease the opposing bakugan by 300 Gs apiece.
x1 Shadow Echo: Allows your Ingram to decrease the opponent's bakugan by 200 Gs apiece.
x2 Maniactis Magical: Allows your Brontes to increase by 200 Gs and disable your opponent's Gate and Ability cards this turn. Special and Fusion Abilities are excluded from this effect.
x1 Aura Cannon: Allows your Meta-Altair to decrease your opponent's power level by 200 Gs. (EFFECT UNOFFICIAL)
x1 Hydrant Cannon: Allows your Meta-Altair to increase its power level by 200 Gs. (EFFECT UNOFFICIAL)
x1 Misty Shadow: Only available once, every other brawl. Allows your Darkus Percival to revert the opponent's bakugan back to its base power level.
x2 Shadow Split: Allows your Ingram to increase its power level by 200 Gs as well as decrease your opponent's bakugan by 100 Gs each.
x1 Black Maiden: Allows your Darkus bakugan to neutralize your opponent's Ability card. Special and Fusion Abilities are excluded from this effect.
x1 Darkus Thunder: Increases your Darkus Percival's power level by 300 Gs and decrease your opponent's power level by 200 Gs.
x2 Armored Victory: Allows your Ingram to negate your opponent's Ability card. Special and Fusion Abilities are excluded from this effect.
x2 Thunder Bolt - Torrential Wave: Increases your Ingram's power level by 200 Gs.
x1 Thunder Booster: Transfers 300 Gs from your opponent's bakugan to your Altair.
x1 Shock Cannon: Only available once, every two brawls. Increases your Meta-Altair's power level by 500 Gs. Also, negate the next Ability card your opponent activates that would decrease Meta-Altair's power level. Special and Fusion Abilities are excluded from this effect.
x1 Volting Arrow: Allows your Nemus to mimic the last Ability card you just activated. Special and Fusion Abilities are excluded from this effect.
x1 Land Twist: Allows your Hexados to decrease the opponent's bakugan by 200 Gs.
x1 Molten Rock: Transfers 200 Gs from each of your opponent's standing bakugan to your Wilda.
x1 Clay Roller: Transfers 200 Gs from your opponent's bakugan to your Baliton.
x1 Die Elude: Allows your Elico to neutralize your opponent's active Ability cards. Special and Fusion Abilities are excluded from this effect.
x1 Trick World: Available once, every three brawls. Reduces your opponent's current power level to 100 Gs. (BANNED IN TOURNAMENTS)
x1 Geo Frontier: Allows your Brontes to decrease your opponent's bakugan by 200 Gs and disable your opponent's Ability cards this turn. Special and Fusion Abilities are excluded from this effect.
x2 Cool Snail: Aquos Ability. Allows your Tripod Epsilon to neutralize your opponent's future Ability cards for this turn. Special and Fusion Abilities are excluded from this effect.
x1 Shooting Stardust: Transfers 200 Gs from your opponent's bakugan to your Aquos Elfin.
x1 Desert Python: Increases your Dynamo Brontes' power level by 200 Gs.
x1 Photon Trail: Allows your Hades to decrease your opponent's bakugan's power level by 300 Gs.
x1 Phaser Trident: Allows your Hades to decrease your opponent's bakugan's power level by 300 Gs.
x1 Photon Range: Allows your Fortress to decrease your opponent's bakugan's power level by 200 Gs.
x2 Armored Mega-Dome: Increases your Ingram's power level by 200 Gs.
x2 Double Fangs - Gate Wing Shot: Allows your Ingram to increase your current standing bakugan by 200 Gs apiece.
x1 Photon Mark: Increases your Fortress' power level by 200 Gs.
x1 Nova Spiral: Only available once, every other brawl. Increases your Helios' power level by 200 Gs, as well as decreases your opponent's power level by 400 Gs.
x1 Nova Defencer: Only available once, every other brawl. Increases your Helios' power level by 200 Gs, as well as decreases your opponent's power level by 400 Gs.
x1 Strike Dragon: Only available once, every three brawls. Works only for Neo Dragonoid if that Neo Dragonoid has a base power of 450 Gs. Transfer 400 Gs from your opponent's bakugan to that Neo Dragonoid.
Special Abilities
x2 Burst Core: Allows your Helios bakugan to negate all of your opponent's Ability cards for this battle. Special and Fusion Ability cards are excluded from this effect.
x1 Freeze Jail: Allows your Freezer to deactivate all of your opponent's active Ability cards for this turn. Special and Fusion Abilities are excluded from this effect.
x1 Shock Down: Only available once, every other brawl. Allows your Darkus bakugan to force the opponent's weakest bakugan into the battle and decreases its power level by 100 Gs.
x1 Shade Cocoon: Allows your Nemus to shut down your opponent's future Ability cards for this turn. Special Abilities and Fusion Abilities are excluded from this effect.
x1 Dry World: Prevents your opponent from using any Aquos attributed Abilities this turn and transfers 200 Gs from your opponent's Aquos bakugan to yours.
x1 Delta Marine Snow: Allows your Aquos Elfin to negate your opponent's Ability cards this turn. Special and Fusion Abilities are excluded from this effect.
x2 Darkus Ante: Negates your opponent's Darkus bakugan's Ability or Special Ability. Fusion Abilities are excluded from this effect.
x1 Mirror Ghost: Prevents your Hammersaur from being affected by your opponent's Ability or Special Ability cards this turn. Fusion Abilities are excluded from this effect.
x1 Copy Cat: Allows your bakugan to mimic an Ability card used by your opponent this turn. Special and Fusion Abilities are excluded from this effect.
x2 Fire Shield: Allows your Pyrus bakugan to decrease your opponent's power level by 200 Gs.
Fusion Abilities
x1 Pyrus Slayer: Increases your Pyrus Neo Dragonoid by 200 Gs and decreases your opponent's bakugan by 100 Gs.
x1 Flow Sky-Light: Can only be played while your "Shade Cocoon" is active. Allows your Nemus to swap G power levels with the opponent if the difference in power is over 500 Gs.
x2 Omega: Increases your Helios by 200 Gs.
Chaos Abilitys
۞ ۞ ۞ x1 Nova Blazer X: Transfers 700 Gs from your opponent's bakugan's total to your Helios. Once this card has been used three times, the Helios that used it loses a permanent 300 Gs within your Profile.