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 CyborgHelios V2.0's Profile(Waiting for approval)

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CyborgHelios V2.0



Posts : 1
Join date : 2009-09-27

Character sheet
Health Points:
1000/1000  (1000/1000)

PostSubject: CyborgHelios V2.0's Profile(Waiting for approval)   Sun Sep 27, 2009 7:23 pm

Vexos

Bakugan

Darkus-Viper Helios 500gs,Viper Helios 390gs, Darkus Wilda 380gs, Foxbat 350gs, Darkus Nemus 370gs

Haos-Viper Helios 400gs, viper helios 360gs,spindle 370gs

Ventus-Viper Helios 370gs,Klawgor 380gs

Subterra-Viper Helios 350gs,Scrapper 300gs

Aqous-Viper Helios 300gs, leefram 350gs

Pyrus-Viper Helios 360gs,Fencer 350gs

Traps:

Darkus:Metal Fencer 400gs,Metal Fencer 390gs,Fortress 380gs

Cards:
Gates:

x3 Darkus Reactor: +50, 100, 200, or 300 Gs for Darkus bakugan.

x1 Darkus Ultimate: Only available at the Ves Palace forum. If you have a Neo Dragonoid on the battlefield, this Gate card allows you to throw in your Dark Hound Bakugan Trap into the battle if it matches the attribute of that Neo Dragonoid. If you have a Cyborg Helios on the battlefield, this Gate card allows you to throw in your Foxbat Bakugan into the battle if it matches the attribute of that Cyborg Helios. This card cannot be negated under any circumstances. This card does NOT count as one of your Card Chances.

Abilities:

x3 Maximum Quasar: Increases your Helios' power level by 300 Gs. (EFFECT UNOFFICIAL)

x3 General Quasar: Increases your Helios' power level by 200 Gs.

x1 Void Stream: Only available once, every other brawl. Allows your Helios to decrease your opponent's power level by 400 Gs.

x1 Nova Spiral: Only available once, every other brawl. Increases your Helios' power level by 200 Gs, as well as decreases your opponent's power level by 400 Gs.

x1 Nova Defencer: Only available once, every other brawl. Increases your Helios' power level by 200 Gs, as well as decreases your opponent's power level by 400 Gs.

x2 De-Fuse Quasar: Allows your Cyborg Helios to neutralize your opponent's active Ability cards. Special and Fusion Abiliities are excluded from this effect. In addition, increase your Cyborg Helios' power level by 300 Gs.

x2 Explosion Lambda: Increases your Cyborg Helios' power level by 500 Gs and allows that Cyborg Helios to shut down your opponent's active and future Ability cards for this turn. Special and Fusion Abilities are excluded from this effect.

x2 Chaos Shock Cannon: If your opponent's power level is currently higher than that of your Cyborg Helios, decrease your opponent's power level until it is 200 Gs lower than that Cyborg Helios. No power level can be reduced by more than 500 Gs with this effect.

x1 Ventus Ultimate: Only available at the Vest Palace forum. If you have a Neo Dragonoid on the battlefield, this Gate card allows you to throw in your Spitarm Bakugan Trap into the battle if it matches the attribute of that Neo Dragonoid. If you have a Cyborg Helios on the battlefield, this Gate card allows you to throw in your Klawgor Bakugan into the battle if it matches the attribute of that Cyborg Helios. This card cannot be negated under any circumstances. This card does NOT count as one of your Card Chances.

x1 SubTerra Ultimate: Only available at the Ves Palace forum. If you have a Neo Dragonoid on the battlefield, this Gate card allows you to throw in your Grakas Hound Bakugan Trap into the battle if it matches the attribute of that Neo Dragonoid. If you have a Cyborg Helios on the battlefield, this Gate card allows you to throw in your Scraper Bakugan into the battle if it matches the attribute of that Cyborg Helios. This card cannot be negated under any circumstances. This card does NOT count as one of your Card Chances.

x3 Darkus Slain: Darkus Ability. Allows your Maxus Helios to decrease your opponent's power level by 400 Gs.

x3 SubTerra Gravity: SubTerra Ability. Works only for Maxus Helios. Increases Maxus Helios' power level by 200 Gs.

x2 Darkus Bagaleta: Darkus Ability. Works only for Maxus Helios, and only while "SubTerra Gravity" is active. Increases your Maxus Helios' power level by 100 Gs. If your opponent is incapable of reaching a power level at least 500 Gs higher than yours this turn, you automatically win the battle.

x3 Haos Sharia: Haos Ability. Works only for Maxus Helios. Increases Maxus Helios' power level by 500 Gs.

x3 Ventus Air Saw: Allows your Klawgor to decrease your opponent's current power level by 200 Gs.

x3 SubTerra Spartan: Increases your Scraper's power level by 200 Gs.

x3 Pyrus Spear: Increases your Fencer's power level by 200 Gs.

x1 Power Winder: Increases your Wilda's power level by 200 Gs.

x1 Gun Lock: Allows your Wilda to decrease your opponent's power level by 200 Gs.

x2 Volcano Hammer: Transfers 200 Gs from your opponent's bakugan to your Wilda.

x2 Clay Wall: Transfers 200 Gs from your opponent's bakugan to your Wilda.

x2 Sand Beast: Allows your Wilda to negate your opponent's Ability card. Special and Fusion Abilities are excluded from this effect.

x2 Quick Sand Hole: Allows your Wilda to decrease your opponent's bakugan by 200 Gs.

x2 Molten Rock: Transfers 200 Gs from each of your opponent's standing bakugan to your Wilda.

x2 Iron Plate: Allows your Wilda to decrease your opponent's bakugan by 200 Gs.

x1 Ground Boarding Only available once, every other brawl. Increases your Wilda's power level by 400 Gs.

x2 Skid Roll-Off: Allows your Nemus to protect itself from your opponent's attacks.

x1 Shining Force: Increases your Nemus bakugan by 200 Gs. (EFFECT UNOFFICIAL)

x1 Raven Lore: Transfers 100 Gs from your opponent's bakugan to your Nemus.

x1 Spark Roll-Up: Transfers 300 Gs from your opponent's bakugan to your Nemus.

x2 Corona Hole: Allows your Nemus to decrease your opponent's bakugan by 300 Gs.

x1 Volting Arrow: Allows your Nemus to mimic the last Ability card you just activated. Special and Fusion Abilities are excluded from this effect.

x2 Jade Ring: Allows your Nemus to reverse your opponent's Ability card. Special and Fusion Abilities are excluded from this effect.

x2 Ancient Glow: Transfers 200 Gs from each of your opponent's bakugan to your Nemus.

x2 Twin Back: Returns and doubles any power lost from your bakugan this turn.

x2 Red Valkyrie: Allows your Metalfencer to increase each of your standing bakugan by 200 Gs.

x2 Photon Range: Allows your Fortress to decrease your opponent's bakugan's power level by 200 Gs.

x1 Photon Mark: Increases your Fortress' power level by 200 Gs.



Special:

x2 Burst Core: Allows your Helios bakugan to negate all of your opponent's Ability cards for this battle. Special and Fusion Ability cards are excluded from this effect.

x1 Farvus: Allows your Cyborg Helios to neutralize all present power level reductions done to itself for this turn. In addition, Cyborg Helios will raise its power level to match that of the opposing player's current total.

x1 Aquos Ultimate: Only available at the Ves Palace forum. If you have a Neo Dragonoid on the battlefield, this Gate card allows you to throw in your Grafias Bakugan Trap into the battle if it matches the attribute of that Neo Dragonoid. If you have a Cyborg Helios on the battlefield, this Gate card allows you to throw in your Leefram Bakugan into the battle if it matches the attribute of that Cyborg Helios. This card cannot be negated under any circumstances. This card does NOT count as one of your Card Chances.

x1 Ground Detonator: Allows your Wilda to prevent your opponent's bakugan that entered in mid-battle from using Abilities this turn. Special and Fusion Abilities are excluded.

x2 Shade Cocoon: Allows your Nemus to shut down your opponent's future Ability cards for this turn. Special Abilities and Fusion Abilities are excluded from this effect.

x2 Pyro Might: Allows your Haos bakugan to shoot in another bakugan and combine G power levels.

Fusion:

x2 Omega: Increases your Helios by 200 Gs.

x1 Haos Ultimate: Only available at the Ves Palace forum. If you have a Neo Dragonoid on the battlefield, this Gate card allows you to throw in your Brachium Bakugan Trap into the battle if it matches the attribute of that Neo Dragonoid. If you have a Cyborg Helios on the battlefield, this Gate card allows you to throw in your Spindle Bakugan into the battle if it matches the attribute of that Cyborg Helios. This card cannot be negated under any circumstances. This card does NOT count as one of your Card Chances.

x2 Flow Sky-Light: Can only be played while your "Shade Cocoon" is active. Allows your Nemus to swap G power levels with the opponent if the difference in power is over 500 Gs.

Chaos:

x1 Nova Blazer X: Transfers 700 Gs from your opponent's bakugan's total to your Helios. Once this card has been used three times, the Helios that used it loses a permanent 300 Gs within your Profile.

x1 Pyrus Ultimate: Only available at the Ves Palace forum. If you have a Neo Dragonoid on the battlefield, this Gate card allows you to throw in your Spyderfencer Bakugan Trap into the battle if it matches the attribute of that Neo Dragonoid. If you have a Cyborg Helios on the battlefield, this Gate card allows you to throw in your Fencer Bakugan into the battle if it matches the attribute of that Cyborg Helios. This card cannot be negated under any circumstances. This card does NOT count as one of your Card Chances.

x2 Error in a Fire: Aquos, Haos, and Pyrus Ability. Works only for Maxus Helios. Increases your Maxus Helios' power level by 600 Gs.

x1 Ultimate Striker: Pyrus, SubTerra, Haos, Darkus, Aquos, and Ventus Ability. Works only for Maxus Helios. Allows your Maxus Helios to decrease your opponent's bakugan by 1200 Gs apiece.
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